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Streaming media

technology Maturity 9-11 Next article →

Streaming media is a way to send sounds and pictures through a network.

You can use it to watch videos or listen to music. This is different from downloading a whole file first. When you download, you must get the entire file before you can use it. Streaming works by sending data in a stream of small packets.

Unicast streaming
Unicast streaming

These packets go from a server to a client device. The device plays the media in real-time as it arrives. This makes it very easy to watch video on demand. It also works for live television and music services.

Multicast stream
Multicast stream

How does this stream of data actually work? The media travels from a remote server over the Internet. It can also move between devices on a local area network. For example, you might use a home server at home. You can also use Bluetooth to send audio to speakers.

Bluetooth uses radio waves instead of the usual Internet paths. Streaming is not just for video or audio files. It can even include streaming text like live closed captioning. This way of sending data helps us see things instantly. It keeps the media moving without long waits.

People have tried to send media over lines for a long time. In 1881, a system called Théâtrophone let people hear opera over telephone lines. This service lasted until 1932. Later, the Telharmonium was patented in 1897. In the 1920s, George Owen Squier made a system for electrical lines. This technology became known as Muzak. Another service called the Telephone Music Service began in 1929. It lasted until 1997 and served 120 bars in Pittsburgh. Customers used a telephone to ask an operator for a song. The operator played records from a library of 100,000 items. This music was then piped over the telephone line.

Modern streaming grew quickly in the 1990s and 2000s. Companies like RealNetworks and Microsoft helped make it popular. In 1993, a band called Severe Tire Damage played a live gig on the Internet. They used about half of the total Internet bandwidth for it. In 1994, a school music festival in New Zealand was webcast. It had 16 viewers in 12 different countries. RealNetworks also streamed a baseball game in 1995. That game was between the New York Yankees and the Seattle Mariners. In 1996, Marc Scarpa produced a large live broadcast for a concert. These early steps helped build the tools we use today.

Streaming is now a huge part of our daily lives. We use it to listen to music on wireless speakers. Many people use subscription services to find their favorite songs.

Music streaming platform use vs music piracy rates in U.S
Music streaming platform use vs music piracy rates in U.S

It is much easier than using old tools like CDs or tapes. You do not need to own a physical copy of a movie. You just need a good connection to the network. This connects us to videos and music from all over the world. It is a fast way to share information and art. We can even see live events happening far away.

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File:羽村市動物公園 ニコ生 2017 (32782507624).jpg
羽村市動物公園 ニコ生 2017 (32782507624).jpg
File:Bluetooth Music Streaming - 2014 Scion tC (15664918268).jpg
Bluetooth Music Streaming - 2014 Scion tC...
File:Music streaming platform use vs music piracy rates in U.S.png
Music streaming platform use vs music...
File:1980- Summer cinema box office revenue.svg
1980- Summer cinema box office revenue.svg
File:Streaming Media on Jellyfin.png
Streaming Media on Jellyfin.png
File:Unicast streaming.svg
Unicast streaming.svg
File:Multicast stream.svg
Multicast stream.svg
File:Keanin Loomis, livestream (52045467717).jpg
Keanin Loomis, livestream (52045467717).jpg
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