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Electronic literature

arts Maturity 9-11 Next article →

Electronic literature is a special way of making stories and poems using digital tools. These works are born on computers, tablets, or mobile phones. They are different from regular books because they use things like interactivity and moving parts. You cannot easily print these works on paper. This is because the magic happens through the digital screen.

Genres of electronic literature 2002-2008 shown in a network visualisation
Genres of electronic literature 2002-2008 shown in a network visualisation

Readers often help create the story by making choices. This makes the experience feel very personal and alive.

There are many ways these digital stories work. In hypertext fiction, you click on links to move between different parts of a story. These parts are sometimes called lexias. In digital poetry, the words might move across your screen in an animation. Some works use a method called generative literature. This is when a computer program follows rules to create new poems or stories. A single program can make many different versions of a poem.

Stuart Moulthrop's hypertext fiction Victory Garden exhibited at HT23
Stuart Moulthrop's hypertext fiction Victory Garden exhibited at HT23

This type of art has a long and interesting history. It began with computer programs in the 1950s. In 1952, Christopher Strachey wrote a program that made love letters. In 1959, a scientist named Max Bense wrote Stochastic Texts. This program used a computer to make random sentences. By the 1960s, poets began using computers to experiment with new styles. People even created early text-based games during this time.

ADVENT -- Crowther Woods
ADVENT -- Crowther Woods

New kinds of digital stories appeared in later decades. In the 1970s, text adventure games became very popular. One famous game was called Adventure, created by Will Crowther. It let players make choices that led to different endings. In the 1980s, people used floppy disks to share hypertext fiction. By the 2000s, digital poetry became a big trend. Today, people use social media for things like Instapoetry or Twitterature.

Genres of electronic literature 2009-2013 shown in a network visualisation
Genres of electronic literature 2009-2013 shown in a network visualisation

Because this art is so new, it faces some hard jobs. Many works are hard to save for the future. This happens when the old computers or software stop working. These works also do not have ISBN numbers like regular books. This means they are hard to find in library catalogues. Groups like the Electronic Literature Organization were started in 1999 to help. They host conferences to support the people who write and study these digital works.

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File:ADVENT -- Crowther Woods.png
ADVENT -- Crowther Woods.png
File:Stuart_Moulthrop's_hypertext_fiction_Victory_Garden_exhibited_at_HT23.jpg
Stuart_Moulthrop's_hypertext_fiction_Victo...
File:Genres of electronic literature 2002-2008 shown in a network visualisation.jpg
Genres of electronic literature 2002-2008...
File:Genres of electronic literature 2009-2013 shown in a network visualisation.jpg
Genres of electronic literature 2009-2013...
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