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Visual novel

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A visual novel is a special kind of video game that focuses on telling a story.

Cameliagirls1 0.55a
Cameliagirls1 0.55a

These games are very popular in Japan. People there often call them "noberugēmu," which is short for visual novel game. While they look like books, they are different because you can influence the plot. You can change how the story moves or how the world works. This makes the experience feel personal and exciting. Many people love them because they feel like living stories.

Playing a visual novel is a very sensory experience. You will see static images of characters and beautiful background art.

Ollpheist High Choice Selection
Ollpheist High Choice Selection

You will also hear soundtracks and sound effects that give you feedback. The story moves forward when you click, tap, or press a button. Most of the words appear in text boxes on your screen. Some boxes are small and only take up part of the screen; these are called ADV or "Adventure" format. Other boxes fill almost the whole screen; these are called NVL or "Novel" format.

NScripter Choice And Background Script Result (French)
NScripter Choice And Background Script Result (French)

These games have a long and interesting history. They grew out of adventure games from the 1980s. In 1988, a game called "Novelware" appeared on Japanese home computers. Later, the company Chunsoft used the name "Sound Novel" for their games in the early 1990s. The first game actually called a "visual novel" was Shizuku, released in 1996 by a company named Leaf. Other famous early games include Otogirisō from 1992 and YU-NO from 1996.

YU-NO ADMS English 2
YU-NO ADMS English 2

These titles helped set the rules for how visual novels look today.

Visual novels are unique because of how they use choices. In some games, you pick options from a menu to decide what a character says or does.

Capcom at Tokyo Game Show 2005
Capcom at Tokyo Game Show 2005

These choices can lead to many different endings. For example, the game 428: Shibuya Scramble can have 85 different endings! Some games, like Steins;Gate 0, have many branches in their stories. Other games are "linear," which means they follow one single path without any branches. This includes titles like the Phoenix Wright: Ace Attorney Trilogy. Because they are cheaper and faster to make, many are produced for PCs in Japan.

Today, visual novels are known all over the world. They became more famous in the West during the 2000s as anime became popular. Now, developers from many countries make them using tools like Ren'Py software. You can find games like Butterfly Soup from America or The Invisible Guardian from China. Some newer games even use virtual reality or artificial intelligence to tell stories. While some people debate if they are "true" games because you read so much, they remain a huge part of digital culture. They are a wonderful way to combine art, music, and reading.

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🖼️ Images & Media (6)
File:NScripter Choice And Background Script Result (French).gif
NScripter Choice And Background Script...
File:Ollpheist High Choice Selection.png
Ollpheist High Choice Selection.png
File:Cameliagirls1 0.55a.png
Cameliagirls1 0.55a.png
File:YU-NO ADMS English 2.png
YU-NO ADMS English 2.png
File:Capcom at Tokyo Game Show 2005.jpg
Capcom at Tokyo Game Show 2005.jpg
File:CLANNAD Pan Can vending machine 200710.jpg
CLANNAD Pan Can vending machine 200710.jpg
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