Nepedia
Back to Discover
Advanced Reader
🎨

Gambling

arts Maturity 7-9 Vital Level 3 Next article →

Gambling, often called betting or gaming, is the act of wagering something of value on a random event. The goal is to win something else of value in return. For gambling to exist, three specific elements must be present. First, there is consideration, which is the amount of money or items being wagered. Second, there is risk, which is the element of chance. Third, there is a prize, which is what the winner receives. In many cases, the outcome is immediate, such as a single spin of a roulette wheel. However, wagers can also involve longer time frames, like betting on an entire sports season.

Caravaggio (Michelangelo Merisi) - The Cardsharps - Google Art Project
Caravaggio (Michelangelo Merisi) - The Cardsharps - Google Art Project

There is often a distinction made between the terms "gambling" and "gaming." In many places, "gaming" refers to activities that are specifically permitted by law. For example, a gaming company provides legal gambling activities to the public. These companies are often overseen by a regulatory body, such as the Nevada Gaming Control Board. This distinction is not used everywhere, however. In the United Kingdom, the regulator is known as the Gambling Commission. The word "gaming" has also become more common due to the rise of computer and video games. These digital activities do not always involve wagering, which creates a different usage in common dictionaries.

Gambling can involve many different types of games and settings. Casino games are common and include table games and electronic gambling. Electronic options include slot machines, video poker, and online roulette.

Pachinko parlor dsc04790
Pachinko parlor dsc04790
RAY Ruusu and Tuplapotti
RAY Ruusu and Tuplapotti

Some games, like Pachinko, are very popular in certain regions.

Pachinko parlor dsc04790
Pachinko parlor dsc04790

There are also non-casino games like bingo, lotteries, and Mahjong.

Ordinary mahjong
Ordinary mahjong

Interestingly, the stakes do not always have to be money. Players might wager items with value, such as marbles or collectible trading cards. This creates a "metagame" based on the value of the players' collections.

History shows that gambling is an ancient human activity. It dates back at least to the Paleolithic period, which was before written history. In Mesopotamia, the earliest six-sided dice date to about 3000 BCE. These dice were based on even older tools called astragali. In China, gambling houses were widespread during the first millennium BCE. People in China also bet on fighting animals and played early versions of dominoes. Playing cards appeared in China in the 9th century CE.

Gamblers in the Ship of Fools, 1494
Gamblers in the Ship of Fools, 1494

The first known casino, the Ridotto, began operating in 1638 in Venice, Italy.

Because gambling involves money, it is a massive global commercial activity. The legal gambling market was estimated to total $335 billion in 2009. Because of this wealth, many governments regulate and tax gambling to generate revenue. This is very evident in places like Monaco and Macau, China. Most jurisdictions that allow gambling also set strict rules for participants. For instance, many American states require players to be at least 21 to enter a casino. However, a person might be allowed to buy a lottery ticket at age 18. Governments also require that gambling devices be statistically random to ensure fairness.

Different religious groups hold various views on the morality of gambling. In Buddhism, the Buddha described gambling as a source of destruction. In Islam, scholars agree that gambling, or Maisir, is haraam, which means sinful or forbidden. The Catholic Church holds that gambling is not a moral problem if it is fair and done for entertainment. However, many Catholic bishops oppose casinos because they can lead to addiction or affect poor people. Many Protestant denominations, such as the Methodists and the Salvation Army, discourage gambling. They often view it as a sin that feeds on greed.

Max Kaur and religious leaders, protest against gambling, Estonia, Tallinn, 2007
Max Kaur and religious leaders, protest against gambling, Estonia, Tallinn, 2007

Gambling also connects to complex legal and economic systems. One area of interest is the difference between gambling and insurance. While both involve uncertain outcomes, insurance is different because the person buying it has a direct interest in the outcome. For example, a homeowner has a real interest in their house not burning down, so insurance is not considered gambling. There are also legal questions regarding stolen money. In the case of Lipkin Gorman v Karpnale Ltd, the House of Lords decided how stolen funds used for gambling should be handled. These legal complexities show how gambling is woven into the fabric of modern society.

691 words

Where will your curiosity go next?

Keep exploring at your chosen reading level.

🖼️ Images & Media (10)
File:Caravaggio (Michelangelo Merisi) - The Cardsharps - Google Art Project.jpg
Caravaggio (Michelangelo Merisi) - The...
File:RAY Ruusu and Tuplapotti.JPG
RAY Ruusu and Tuplapotti.JPG
File:Pachinko parlor dsc04790.jpg
Pachinko parlor dsc04790.jpg
File:Gloria Mundi, or The Devil addressing the sun - Pare. Lost, Book IV LCCN2001695204.jpg
Gloria Mundi, or The Devil addressing the...
File:Ordinary mahjong.jpg
Ordinary mahjong.jpg
File:Cornelis de Vos - Players and courtesans under a tent.jpg
Cornelis de Vos - Players and courtesans...
File:Caesars palace night 2007.jpg
Caesars palace night 2007.jpg
File:Tokyo Racecourse 3.jpg
Tokyo Racecourse 3.jpg
File:Max Kaur and religious leaders, protest against gambling, Estonia, Tallinn, 2007.jpg
Max Kaur and religious leaders, protest...
File:Gamblers in the Ship of Fools, 1494.jpg
Gamblers in the Ship of Fools, 1494.jpg
More to explore

🔬 Go deeper

More advanced topics to explore

🪜 Step back

Simpler topics to build understanding

What is Nepedia?

A free, ad-free encyclopedia for children. Every article is written at five reading levels, so the same page works for a five-year-old and a fifteen-year-old — use the level switcher above to see this one change. No account needed to read.