You use tools to talk to computers.
You can use tools to talk to a computer. 
An input device is a tool used to talk to a computer.
Another type is a pointing device. A mouse is a popular pointing device. You move it on a surface to move a pointer on the screen.
Some tools are called sensors. They pick up data from the physical world. 
Other tools capture sight or sound. A camera turns images into digital files. A microphone lets you record your voice. You can even use a joystick to play games. 
An input device is a special tool used to talk to a computer.
Many devices work by following a specific way it works. A keyboard uses a matrix of buttons called keys to enter text. When you press a key, it sends a signal to the computer. Some keyboards use mechanical switches with springs to feel the press. Others use a membrane or scissor switches to stay thin. 
People have used different tools to talk to computers for a long time. In the 20th century, people used punched cards and punched tapes. These used holes to represent ones and zeros for the computer to read. Today, we have much more advanced tools like digital cameras and webcams. We also use sensors that can be microscopic in size. These tiny sensors are called MEMS, which stands for micro-electromechanical systems. They allow our small mobile devices to sense the world around them.
There are many specific names for these tools and their jobs. A sensor like an accelerometer detects when a device is speeding up. A gyroscope senses how a device is turned in space. A magnetometer works like a compass to find a magnetic heading. 
Input devices connect our world to the digital world. You use a touchpad on a laptop just like you use a mouse on a desk. When you speak into a microphone, you are using audio input. A camera turns a real scene into a digital video file. 
An input device is a piece of equipment used to enter data and control signals into an information processing system. These systems include computers and various other information appliances. Input devices act as the bridge between the physical world and digital systems. They allow humans to provide instructions or information for a computer to process. Without these tools, we could not interact with modern software or hardware.
Input devices function through various mechanical or electronic processes. One way to categorize them is by their modality of output. This refers to whether the device uses mechanical motion, audio, or visual signals. Another way is to look at whether the output is discrete or continuous. A discrete input is a single, distinct action like pressing a specific key. A continuous input involves a constant stream of data, such as a mouse tracking a position. While a mouse movement is digitized into discrete quantities, it is fast enough to be considered continuous.
A keyboard is a common human interface device that uses a matrix of buttons. These buttons, known as keys, allow a user to input alphanumeric characters. They can also be used to call upon specific functions of the computer. Keyboards come in many different form factors to suit different needs. Desktop keyboards are often large and include a numeric keypad or multimedia keys. Laptops and tablets use thinner designs that might compromise on comfort. Different switch technologies are used to make these keys work. Mechanical switches use springs, while scissor switches are common in laptops. Some keyboards use a membrane, and others are virtual or projected.
Pointing devices allow users to input spatial data to a computer. These are often used to navigate a graphical user interface (GUI). A user might move a mouse pointer or touch a screen to select an item. Pointing devices can be classified by whether the input is direct or indirect. Direct input occurs when the input space coincides with the display space. Examples include touchscreens and light pens. Indirect input involves devices like a mouse or a trackball. These devices can also be classified by their positional information. Absolute input, like a touchscreen, knows exactly where you are touching. Relative input, like a mouse, allows you to lift and reposition the device.
Sensors are specialized input devices that produce data based on physical properties. They are very common in mobile devices to detect orientation and acceleration. Some sensors are built using MEMS, which are micro-electromechanical systems. This technology allows sensors to be microscopic in size. An accelerometer is a sensor that detects acceleration. A gyroscope is used to detect spatial orientation. A magnetometer works like a compass to sense magnetic heading. Other sensors include barometers to measure atmospheric pressure and thermometers to measure temperature. 
Some devices provide many degrees of freedom for complex movement. These are often called high-degree of freedom input devices. They are frequently used in virtual reality systems, such as CAVE environments. In these systems, input must register six degrees of freedom. These devices are often used to control camera angles in 3D applications. Many gaming devices are composite devices. A composite device combines different forms of input into one unit. A joystick is a single device that uses a pivoting stick. A gamepad or joypad is a handheld device used for modern video games. Even a mouse is technically a composite device because it tracks movement and provides buttons. 
Video and audio input devices capture information from the outside world. Video input devices, such as digital cameras and webcams, digitize images or video. Some devices, like the Microsoft Kinect sensor, can even detect human motion visually. 
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