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Racing video game

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Racing video games are a broad genre where players participate in speed-based competitions. These games can represent real-world racing leagues or exist in entirely fantastical settings. They exist along a spectrum between realistic racing simulations and fast-paced arcade-style games. Many people also classify racing games as a type of sports video game. Players compete through various formats, such as multiple-lap circuits or point-to-point sprints. Some games even offer alternative modes like demolition derbies, jumping, or skill testing.

Daytona Twin
Daytona Twin

Arcade-style racing games prioritize a fun, fast-paced experience over strict realism. A defining feature of this style is its liberal use of physics. In a simulation, a driver must reduce speed significantly to navigate turns safely. In an arcade racer, players are encouraged to "powerslide" or drift through turns to maintain high speeds. Collisions with traffic, obstacles, or other racers are often highly exaggerated. Some arcade games even include weapons, such as projectiles or traps, to impede opponents.

Sega Rally
Sega Rally

Simulation racing games aim to convincingly replicate the handling of an actual automobile. These games prioritize vehicular behavior physics and precision maneuvers like trail braking. Drivers often have to manage professional responsibilities, such as monitoring fuel levels or tire condition. While they are built for high skill levels, many include driving aids. These aids include traction control (TC), anti-lock brakes (ABS), and steering assistance. High-quality simulators also use complex audio to provide player feedback.

Interaction-Magazine-1998-Holiday
Interaction-Magazine-1998-Holiday

Sound is a critical component of the simulation experience. Developers use methods like granular synthesis or physical modeling to recreate engine noises. These sounds include the intake, exhaust, and internal engine components. Tire sounds are also carefully designed to communicate the limit of grip. The pitch and volume of these samples change based on the tire's slip angle and deformation. When these audio models integrate well with the vehicle physics, the game feels much more realistic.

Sega Rally
Sega Rally

Kart racing is a popular sub-genre that emerged in the 1990s. These games feature simplified mechanics and unusual track designs. Drivers often use "wacky" vehicles and characters from cartoon series or platform games. The genre was popularized by Nintendo's Super Mario Kart in 1992 for the SNES. Because the hardware was limited, developers used a slower go-kart theme. Since then, more than 50 kart racing games have been released.

SuperTuxKart in-race (2018)
SuperTuxKart in-race (2018)

Another specialized style is anti-gravity racing, which uses science fiction themes. In these games, vehicles hover or glide using futuristic technology. This genre includes titles like F-Zero for the SNES and Wipeout for the PlayStation. Anti-gravity racing has roots in 1980s arcade games. For example, the laserdisc games Star Rider and Cosmos Circuit used animated video for backgrounds. Some of these games, like STUN Runner, even allowed players to blast other vehicles.

SuperTuxKart in-race (2018)
SuperTuxKart in-race (2018)

The history of racing games began with electro-mechanical (EM) games. The earliest mechanical racing game was a yacht racer from 1900. By 1941, the game Drive Mobile used a steering wheel to control a model car. Later, the 1969 game Speedway became a massive hit in North America, selling over 10,000 cabinets. It used rotating discs and mirrors to create a pseudo-3D perspective. In 1976, Namco's F-1 became Japan's highest-grossing arcade game for two consecutive years.

Turbo GT circuit04
Turbo GT circuit04

As technology progressed, racing moved from mechanical machines to digital systems. In 1970, a mainframe computer racing game was even broadcast on the BBC. This game was played between a presenter and a Formula One champion. Today, racing games connect people through massive internet communities. These players host internet championships for the most realistic simulators. From simple mechanical wheels to complex digital physics, racing games continue to evolve.

Turbo GT circuit04
Turbo GT circuit04
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File:Sega Rally.jpg
Sega Rally.jpg
File:Interaction-Magazine-1998-Holiday.jpg
Interaction-Magazine-1998-Holiday.jpg
File:SuperTuxKart_in-race_(2018).png
SuperTuxKart_in-race_(2018).png
File:Turbo GT circuit04.gif
Turbo GT circuit04.gif
File:Fonz 1976 sega arcade.PNG
Fonz 1976 sega arcade.PNG
File:Daytona Twin.jpg
Daytona Twin.jpg
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