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Digital humanities

technology Maturity 11-13

People use computers to study old things.

Pride and Prejudice in Voyant Tools.png
Pride and Prejudice in Voyant Tools.png
They use them to read books fast. They can also look at art on a screen. This helps us learn about our world. It is a fun way to learn. Do you like using computers to learn?

50 words

People use computers to study old things.

Pride and Prejudice in Voyant Tools.png
Pride and Prejudice in Voyant Tools.png
They use them to read books fast. They can also look at art on a screen.

Computers help people find words in books. This is much faster than using index cards.

Digital Humanities Stack (from Berry and Fagerjord 2017- 18).jpg
Digital Humanities Stack (from Berry and Fagerjord 2017- 18).jpg
Scholars use tools to see many images at once.

They can even make 3D models of old things. They use the web to share what they find. This lets anyone see the work for free. It is a great way to learn about our past.

98 words

Digital humanities is a way to study human culture using computers.

Pride and Prejudice in Voyant Tools.png
Pride and Prejudice in Voyant Tools.png
Scholars use digital tools to look at books, art, and history. This field is a mix of two worlds. It uses technology to study the humanities. The humanities are subjects like art, music, and literature.
Digital Humanities Stack (from Berry and Fagerjord 2017- 18).jpg
Digital Humanities Stack (from Berry and Fagerjord 2017- 18).jpg

In the past, people used index cards to sort information. This took a long time. Now, computers can search and count words very fast. This helps experts find patterns in large sets of data. Some people use 3D modeling to study old objects. Others use digital maps to see where things happened.

Digital humanities also helps people share what they learn. Many projects use open access. This means anyone with the internet can read them for free. This makes learning available to everyone. The field is always growing. It now includes things like video, sound, and even games. It is a new way to explore our world.

168 words

Digital humanities is a special way of studying human culture.

Pride and Prejudice in Voyant Tools.png
Pride and Prejudice in Voyant Tools.png
It happens where computers meet the humanities. The humanities include subjects like history, art, and music. Scholars use digital tools to look at these things in new ways. They do not just use paper books anymore. They use technology to find patterns in big groups of data. This field is always changing and growing. It is often called a "big tent" because it covers so many different ideas.
Digital Humanities Stack (from Berry and Fagerjord 2017- 18).jpg
Digital Humanities Stack (from Berry and Fagerjord 2017- 18).jpg

This work happens in many different steps. First, scholars collect digital resources like old texts or images. Next, they use computer tools to analyze that information. They might use data mining to find secrets in large sets of facts. They might also use 3D modeling to look at old objects. Some people use digital mapping to see where history happened. They can also use visualizations to turn numbers into pictures. This helps them see things that were hard to find before. It is a two-way relationship between people and machines.

This field started a long time ago. It grew out of something called humanities computing. In 1946, a scholar named Roberto Busa began important work. He worked with IBM to create a computer list of writings. This list was called the Index Thomisticus. He studied the works of Thomas Aquinas. In the 1950s, Josephine Miles also began pioneering work. Other people like Gerhard Sperl used computers for Digital Assyriology in Austria. These early steps helped change how we study the past.

Many important groups and dates helped the field grow. The first journal, Computers and the Humanities, started in 1966. In 1973, the CAA association was founded for archaeology. Later, the TEI project launched in 1987 to help tag digital texts. This led to XML, which is a way to organize digital editing. In 2004, editors John Unsworth, Susan Schreibman, and Ray Siemens used a new name. They wanted to show it was more than just scanning papers. In 2006, the NEH launched a big initiative in the United States. By 2009, it became "big news" at a large meeting in Philadelphia.

Digital humanities connects to things you might see every day. You might use the internet to look up a fact. That is part of how we share knowledge now. Many projects use "open access." This means anyone with the internet can read them for free. You might also see digital maps or even video games. Some scholars even study how people use hashtags on social media. It is a way to use the tools we already have to learn more about ourselves.

Digital Humanities on Twitter.png
Digital Humanities on Twitter.png

451 words

{ "text": "Digital humanities, often called DH, is a field of study where computing meets the humanities. The humanities are subjects like history, literature, philosophy, and art. DH is not just about using computers to store information. It is a way of doing scholarship through collaborative and computationally engaged research.

Pride and Prejudice in Voyant Tools.png
Pride and Prejudice in Voyant Tools.png
Scholars in this field recognize that the printed word is no longer the only way we share knowledge. They use digital tools to study cultural heritage and digital culture. This creates a two-way relationship between humans and technology. Researchers use technology to find new answers about human history. At the same time, they use humanistic questioning to study the technology itself.\n\nTo understand how DH works, imagine a \"stack\" of different layers. Scholars like Berry and Fagerjord suggest that DH can be viewed as a digital humanities stack. At the very bottom are the foundations of computational thinking and knowledge representation. On top of these foundations, researchers build different activities and skills. One major way the field is divided is by the type of data being processed. For example, some researchers focus on textual data. They use tools like natural language processing to study language. Others focus on physical objects. They might use optical character recognition to turn images of old documents into searchable text.
Digital Humanities Stack (from Berry and Fagerjord 2017- 18).jpg
Digital Humanities Stack (from Berry and Fagerjord 2017- 18).jpg
\n\nThe methods used in DH are incredibly diverse. Some scholars use data mining to find patterns in massive cultural data sets. This is sometimes called \"big data\" analysis. They might also use topic modeling to see what themes appear in many books. Other researchers use 3D modeling to recreate historical artifacts. Some use digital mapping to see how geography affected history. There is also \"hashtag activism\" analysis, where scholars study how people use social media. Because the field covers so many different areas, some call it \"big tent\" DH. It includes everything from analyzing video games to creating digital archives.\n\nThe history of this field goes back further than many people realize. It grew out of a discipline called humanities computing. In 1946, a Jesuit scholar named Roberto Busa began pioneering work. He worked with IBM to create the Index Thomisticus. This was a computer-generated concordance of the writings of Thomas Aquinas. In the early 1950s, Josephine Miles also began important work in this area. Other scholars, like Gerhard Sperl in Austria, used computers for Digital Assyriology. These early researchers used mainframe computers to automate tasks. They could search, sort, and count words much faster than using handwritten index cards.\n\nAs technology changed, so did the way scholars organized their work. The first specialized journal, Computers and the Humanities, debuted in 1966. In 1973, the Computer Applications and Quantitative Methods in Archaeology association was founded. By the late 1970s, groups like the Association for Literary and Linguistic Computing were established. A major turning point came in 1987 with the launch of the Text Encoding Initiative, or TEI. The TEI helped create standardized ways to \"tag\" digital texts. This led to the development of Extensible Markup Language, known as XML. This allowed researchers to move away from simple linear print and toward structured digital editing.\n\nThe term \"digital humanities\" became more popular due to specific scholars and organizations. In 2004, editors John Unsworth, Susan Schreibman, and Ray Siemens used the term in a major anthology. They wanted to show that the field was more than just \"mere digitization.\" Later, in 2006, the National Endowment for the Humanities launched a major initiative in the United States. This helped the field move from a niche area to a mainstream one. By 2009, the field became \"big news\" at a major convention in Philadelphia. It was even called the \"next big thing\" in scholarly research.\n\nDigital humanities is deeply connected to modern values like open access. Many DH projects use Creative Commons licensing. This means anyone with an internet connection can read the research for free. This commitment to open standards helps spread knowledge to everyone. The field also connects to \"software studies\" and "platform studies." It looks at how the code and the platforms we use shape our culture. By combining traditional subjects like music or archaeology with modern computing, DH changes how we see the world.
Digital Humanities on Twitter.png
Digital Humanities on Twitter.png
", "media": [ "File:Pride and Prejudice in Voyant Tools.png", "File:Digital Humanities Stack (from Berry and Fagerjord 2017- 18).jpg", "File:Digital Humanities on Twitter.png" ] }

735 words
🖼️ Images & Media (5)
File:Pride and Prejudice in Voyant Tools.png
Pride and Prejudice in Voyant Tools.png
File:Digital Humanities Stack (from Berry and Fagerjord 2017- 18).jpg
Digital Humanities Stack (from Berry and...
File:Tripletsnew2012.png
Tripletsnew2012.png
File:Humanités Numériques.JPG
Humanités Numériques.JPG
File:Digital Humanities on Twitter.png
Digital Humanities on Twitter.png
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