Nepedia
Back to Discover
Developing Reader
🔢

Minimax

math Maturity 7-9 Next article →

Imagine you are playing a game.

Minimax
Minimax

You want to win. But sometimes, you might lose.

Minimax is a way to plan. It helps you pick the best move. You look at the worst thing that could happen. Then, you try to make that loss very small.

This rule is used in many ways. It helps computers make smart choices. It is also used in math and logic.

Some people call this a saddle point. It helps you make a good choice. Even when things are not certain, you can plan. It is a clever way to stay safe in a game.

101 words

Where will your curiosity go next?

Keep exploring at your chosen reading level.

🖼️ Images & Media (2)
File:Minimax.svg
Minimax.svg
File:Plminmax.gif
Plminmax.gif
More to explore

🔗 What's this?

Concepts mentioned in this article

🔬 Go deeper

More advanced topics to explore

🪜 Step back

Simpler topics to build understanding

What is Nepedia?

A free, ad-free encyclopedia for children. Every article is written at five reading levels, so the same page works for a five-year-old and a fifteen-year-old — use the level switcher above to see this one change. No account needed to read.