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Homography

math Maturity 7-9 Next article →

A homography is a special rule in math that moves points and lines. It is a type of mapping that keeps everything in a very orderly way. One important rule is that every straight line must stay a straight line after the move. This kind of movement is called a collineation. In certain spaces, like real projective spaces with at least two dimensions, these moves are always homographies.

Projection geometry
Projection geometry

You might also hear people call them projective transformations or projective collineations. They are very useful tools for understanding how shapes change.

To understand how they work, think about how you see the world. When you look at an object from different spots, it looks different. This is called visual perspective. A homography helps explain these changes in appearance. One way to create a homography is to use a step called a perspectivity. A perspectivity moves points from one plane to another using a center point. If you perform a perspectivity from plane P to plane Q, and then do another from Q back to P, you have made a homography.

Faisceaux orthogonaux
Faisceaux orthogonaux

Math experts have studied these ideas for a long time. Historically, homographies were used to study perspective in Euclidean geometry. This helped people understand how objects look when projected onto a flat surface. At the end of the 19th century, mathematicians created new ways to define these spaces. They added special points called points at infinity. These new points help describe things that seem to go on forever. This change allowed for the term "projective transformation" to be used in math.

There are many ways to write down a homography using numbers. One way uses a grid of numbers called a matrix. This matrix is often called a nonsingular matrix. It uses something called homogeneous coordinates to track where points go. In a projective line, these moves are called Möbius transformations. These are very special because they work on something called the Riemann sphere.

Projection geometry
Projection geometry

These math rules are very precise and follow strict patterns.

Homographies link the world of shapes to the world of algebra. You can use tools from linear algebra to solve geometry puzzles. For example, you can use a set of points called a frame to create coordinates. A frame is a special group of points that helps define the space. Once you have a frame, there is exactly one homography that can map one frame onto another. This makes the math very predictable and strong. It connects how we draw things to how we calculate things.

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File:Projection geometry.svg
Projection geometry.svg
File:Faisceaux orthogonaux.png
Faisceaux orthogonaux.png
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