Graphics are pictures we see. 
Graphics are pictures on a surface. 
Graphics are visual images on a surface. 

Graphics are visual images or designs made on a surface. 
There are many different ways to make graphics. An artist might use a tool to make marks on paper. This is how drawing works by applying pressure to a surface. Some people use etching, which is a way to make prints. In etching, a person uses acid to eat into a metal plate. This leaves lines behind that can be used for printing.
Humans have been making graphics for a very long time. The oldest ones are cave paintings found from the Upper Palaeolithic period. These were made between 40,000 and 10,000 B.C. or even earlier. 
Today, many graphics are made using powerful computers. These are called computer graphics. There are two main types: raster and vector. Raster graphics use tiny dots called pixels to make an image. Vector graphics use math formulas to draw very sharp lines. 
Graphics are part of almost everything we see today. You can find them in textbooks to explain hard ideas. You see them in newspapers as editorial cartoons to share messages. 
Graphics are visual images or designs created on a surface to inform, illustrate, or entertain. 
There are many specific mechanisms used to create different types of graphics. Drawing involves making marks on a surface by applying pressure with a tool. This is known as instrumental guided drawing. Printmaking uses different methods, such as woodblock printing, which was seen in China after the invention of paper around A.D. 105. Another method is etching, an intaglio technique. In etching, an artist uses acid to incise an image into a metal plate. The acid eats the metal to leave behind roughened areas or lines.
Graphics can be categorized into many distinct types based on their purpose. Illustration is a visual representation that stresses the subject more than the form. Its goal is to decorate or explain a story, poem, or text. For example, an editorial cartoon uses illustration to deliver a political or social message.
History shows that humans have used graphics for tens of thousands of years. The earliest known graphics are cave paintings and markings on bone, ivory, and antlers. These date back to the Upper Palaeolithic period, between 40,000 and 10,000 B.C. Many of these early works recorded astronomical or seasonal details. About 6,000 years ago, engraved stone tablets and ceramic seals began to be used for accounting and inventory. 
In the modern era, computer graphics have become a massive field of study. There are two main types: raster graphics and vector graphics. Raster graphics are made of individual pixels, which is how a digital photograph works. Vector graphics use mathematical formulas to draw lines and shapes. This allows vector graphics to remain infinitely sharp at any size. The history of this field began in 1950 at MIT with the first computer-driven display. In 1962, Ivan Sutherland invented Sketchpad, a program that changed how people interact with computers. By the 1980s, personal computers became serious tools for graphic designers and artists.
3D computer graphics have also transformed entertainment and media. Early 3D graphics appeared in video games like Spasim in 1974 and FS1 Flight Simulator in 1979. By 1992, the game Ultima Underworld: The Stygian Abyss used texture-mapped polygons. The film industry reached a major milestone in 1995 with the release of Toy Story, the first full-length computer-generated animation film. Today, advanced software like Maya and Cinema 4D allows for incredibly detailed 3D modeling. These tools are essential for modern film developers and video game creators.
Graphics connect to almost every aspect of our technological lives. Web graphics allow us to navigate the internet using icons and symbols through a graphical user interface (GUI). In the 1990s, the Mosaic browser allowed for the viewing of images on the web. We use various file formats like JPEG, PNG, and GIF to display different types of web content. 
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