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Decision theory

math Maturity 13-18 Next article →

Every day, we face choices that involve uncertainty. We might choose between different snacks or decide how to spend our time. Decision theory is a way to study these choices using math. It looks at how a person might act to make the best possible choice. This field uses probability and economics to model smart behavior. It is different from science that just describes how people act. Instead, it is prescriptive, which means it suggests how people should act to be rational.

Jacques-Clément Wagrez - The Judgement of Paris, 1886
Jacques-Clément Wagrez - The Judgement of Paris, 1886

To make a smart choice under uncertainty, you can use expected value. First, you look at all the possible things that could happen. Next, you find the value of each outcome, whether it is positive or negative. Then, you look at the probability, or the chance, of each thing happening. You multiply the value by the chance to find the expected value. This gives you an average expectation for the outcome. A rational person should pick the path with the highest total expected value.

Roulette - detail
Roulette - detail

The history of these ideas goes back hundreds of years. In the 17th century, Blaise Pascal and Pierre de Fermat developed probability theory. This helped people understand risk and uncertainty. In 1738, Daniel Bernoulli wrote a paper about measuring risk. He used a Dutch merchant to show that people care about more than just money. He introduced the idea of expected utility to explain this. Later, in the 1940s, John von Neumann and Oskar Morgenstern helped create modern Game Theory.

NWC wargame 1958
NWC wargame 1958

There are many different branches of this study. Normative decision theory looks for the perfect, ideal decision. This often uses tools called decision support systems to help people. Descriptive decision theory tries to describe how people actually behave. Some people also study intertemporal choice, which is picking between rewards now or later. For example, you could spend money on a holiday today or save it for a pension later. This involves looking at things like interest rates and how much you trust the future.

NWC wargame 1958
NWC wargame 1958

Even with math, humans often make mistakes called heuristics. Heuristics are mental shortcuts that help us decide quickly. However, these shortcuts can lead to errors like the gambler's fallacy. This is the mistaken belief that a random event is affected by what happened before. For instance, if a coin lands on tails many times, someone might think heads is "due." In reality, the chance stays the same every time. Scholars like Daniel Kahneman and Amos Tversky studied these patterns to understand real human behavior better.

Roulette - detail
Roulette - detail
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File:NWC wargame 1958.jpg
NWC wargame 1958.jpg
File:Roulette - detail.jpg
Roulette - detail.jpg
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