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Role-playing video game

arts Maturity 7-9

You can play a big game on a screen.

Legend of Grimrock screenshot 01.jpg
Legend of Grimrock screenshot 01.jpg
You pick a hero to lead. Your hero goes on a long trip. You find new skills and magic. It feels like being a hero! Do you want to play?

44 words

You can play a big game on a screen.

Scourge character creation.png
Scourge character creation.png
You pick a hero to lead. Your hero goes on a long trip.
Battle for wesnoth httt world map.png
Battle for wesnoth httt world map.png
You find new skills and magic. Your hero grows more powerful as you play. This helps you beat hard tasks. You can also lead a group of friends.
Rpg-project 0.64a shot58.jpg
Rpg-project 0.64a shot58.jpg
These games tell a great story. It feels like being a hero!

74 words

Role-playing video games are often called RPGs.

Scourge character creation.png
Scourge character creation.png
In these games, you take on a special role. You might lead one hero or a whole group called a party.
Rpg-project 0.64a shot58.jpg
Rpg-project 0.64a shot58.jpg

These games focus on a deep story. You might travel through a world of magic or far-off space. The computer acts like a leader. It decides how the world reacts to your choices. You can find items like armor and weapons to help you.

Scourge character information.png
Scourge character information.png

One of the best parts is growing stronger. As you finish quests, you gain experience. This helps your character gain new skills or magic. You might start as an ordinary person. By the end, you may feel like a superhero! Some games use turn-based combat. This means you take turns fighting. Other games use real-time action. This is faster and tests your quick moves.

Players also explore big worlds. You can walk through towns and talk to people. Some people even draw maps on paper to find their way.

Computer rpg no automap.jpg
Computer rpg no automap.jpg

RPGs began in the 1970s. They grew from tabletop games played with paper and dice. Today, people play them on many different devices.

197 words

Role-playing video games, or RPGs, are a special kind of game. They focus on deep stories and growing stronger over time.

Scourge character creation.png
Scourge character creation.png
In these games, you might lead one hero or a group called a party.
Rpg-project 0.64a shot58.jpg
Rpg-project 0.64a shot58.jpg
You usually control your characters by giving them commands. The success of these actions depends on numeric attributes. These are special numbers that show how strong or smart a character is. Players often explore huge worlds to finish quests and save society. This sense of adventure is why many people love the genre.

Growing more powerful is a central part of the fun. This happens through a cycle where you overcome hard jobs to gain more power.

Scourge character information.png
Scourge character information.png
There are three main ways this works. The most common is the experience system. You earn experience points, or XP, by winning battles and finishing quests. Once you have enough XP, your character gains a new level. Another way is the training system. In games like Dungeon Master, you get better at things by using them. For example, using a sword makes you better at swords. A third way is the skill-point system. In games like Vampire: The Masquerade – Bloodlines, you use points to buy new skills directly.

RPG history began with tabletop games played with paper and dice. These early games used a human called a gamemaster to tell the story. In video games, the computer takes the place of the gamemaster. It decides how the world reacts to your many choices. The first digital RPGs appeared in the mid-1970s on university computers. They tried to copy systems like Dungeons & Dragons. Over time, these games changed from simple text on a screen into rich 3D worlds. They moved from small, niche hobbies to very popular mainstream games.

Many famous game series helped make RPGs popular. On consoles like the NES, Dragon Quest and Final Fantasy became huge hits. For home computers, series like Fallout, The Elder Scrolls, and Baldur's Gate were very important. Some games are even more unique, like the "roguelikes." These are named after the 1980 game Rogue. Games like NetHack or Diablo use random levels to keep things fresh.

Nethack-dragons.png
Nethack-dragons.png
Recently, independent creators have found success too. Games like Undertale and Omori have reached many players. These different styles show how much the genre has grown.

Exploring a game world feels like a big journey. You might walk through towns, talk to people, and find loot.

Battle for wesnoth httt world map.png
Battle for wesnoth httt world map.png
Loot can include new clothing, weapons, or armor. You can even trade these items with shopkeepers for money. Sometimes, managing your inventory is a hard job. You might have to decide what is important enough to carry. Some games limit your weight or the number of items you hold. Whether you are exploring a dungeon or a space station, the world feels alive.
Computer rpg no automap.jpg
Computer rpg no automap.jpg
Every new area can reveal a new chapter in your story.

497 words

Role-playing video games, often called computer role-playing games or CRPGs, are a broad genre of gaming. They are defined by detailed stories and the advancement of characters.

Scourge character creation.png
Scourge character creation.png
Players typically control a single central character or a group known as a party. The core of the experience involves growing from an ordinary person into a powerful hero. This is achieved through a positive-feedback cycle where players gain power to overcome harder challenges. This cycle allows players to earn even more power through those successes.

To make these games work, players issue commands to their characters. The effectiveness of these commands depends on numeric attributes. These attributes represent a character's specific strengths or skills. Success often simulates the mechanics of dice-rolling found in tabletop games.

Scourge character information.png
Scourge character information.png
If a character has high attributes, they are more likely to succeed at an action. This system ensures that character growth directly impacts how a player interacts with the game world.

There are three distinct ways games handle character development. The most common is the experience system, also known as the level-based system. In this method, players earn experience points, or XP, by winning battles or completing quests. Once a certain amount of XP is gathered, the character advances to a new level. The second method is the training system, or skill-based system. In games like Dungeon Master, characters improve specific skills by using them, such as becoming proficient with a sword through frequent use. The third is the skill-point system, used in games like Vampire: The Masquerade – Bloodlines. Here, players receive skill points from quests to buy attributes directly without waiting for a level up.

RPG mechanics are traditionally divided into two main combat styles. Turn-based RPGs do not challenge a player's physical reaction time or coordination. Instead, players take turns making moves. Action-based RPGs are the opposite and require more physical coordination.

Dungeon monkey eternal 01.gif
Dungeon monkey eternal 01.gif
Some modern games even use non-violent conflict resolution or remove combat entirely. Regardless of the combat style, the story remains a central pillar of the experience. Many games use recorded dialogue and voiceover narration to enhance this storytelling.

Historically, RPGs began with tabletop games played with paper and dice. These games used a human called a gamemaster to manage the rules and story. In the mid-1970s, developers tried to move these systems to university mainframe computers. They wanted to implement mechanics similar to Dungeons & Dragons. In the digital version, the computer takes over the role of the gamemaster. It determines the game's response to player actions and resolves combat. This allows for complex features like dialog trees and scripted behavior for non-player characters.

As technology improved, RPGs moved from text-based windows to rich 3D experiences. On consoles like the NES, franchises such as Dragon Quest and Final Fantasy became mainstream. For home computers, series like Fallout, The Elder Scrolls, and Baldur's Gate gained great popularity.

Fallout 3 booth on Games Convention 2008.jpg
Fallout 3 booth on Games Convention 2008.jpg
More recently, independent developers have found success with titles like Undertale and Omori. These games show that the genre can work for both massive AAA productions and small, niche audiences.

Exploration is a vital part of the RPG experience. Players travel through worlds to find loot, such as armor, weapons, or clothing.

Battle for wesnoth httt world map.png
Battle for wesnoth httt world map.png
This loot is often kept in an inventory. Some games make inventory management a logistical challenge by limiting weight or the number of items held. Players might also encounter "roguelikes," which are named after the 1980 game Rogue. These games, such as NetHack, use randomized levels to increase variety.
Nethack-dragons.png
Nethack-dragons.png
This variety keeps the exploration feeling fresh and unpredictable for every player.

611 words
🖼️ Images & Media (16)
File:Legend of Grimrock screenshot 01.jpg
Legend of Grimrock screenshot 01.jpg
File:Scourge character creation.png
Scourge character creation.png
File:Rpg-project 0.64a shot58.jpg
Rpg-project 0.64a shot58.jpg
File:Battle for wesnoth httt world map.png
Battle for wesnoth httt world map.png
File:Computer rpg no automap.jpg
Computer rpg no automap.jpg
File:Scourge character information.png
Scourge character information.png
File:Dungeon monkey eternal 01.gif
Dungeon monkey eternal 01.gif
File:NEO Scavenger screenshot 01.png
NEO Scavenger screenshot 01.png
File:Sintel The Game Docks.png
Sintel The Game Docks.png
Freedroidrpg basic gameplay.ogv
File:DOTGv0.31screenshot.png
DOTGv0.31screenshot.png
File:Daimonin Stoneglow beta4.png
Daimonin Stoneglow beta4.png

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